treasure & completion!
45 Day Roguelike » Devlog
added: treasure chests, various bug fixes
with the addition of treasure chests and hitting my 45th day of development, i feel like this is a good place to call the game done. obviously it’s not finished and i have an entire list of things i would’ve liked to do, and maybe in the future i will come back, but for now, I’d like to move on and make new things! this was a fun project to work on and i’ve learned a lot. i plan on writing a postmortem and various guides/tutorials/examples about the things i’ve created with this game.
thanks everyone, i hope you enjoy it!
45 Day Roguelike
a roguelike game made from scratch in 45 days with Unity
Status | In development |
Author | KitsuneCafe |
Genre | Role Playing |
Tags | Roguelike |
Languages | English |
More posts
- item attributesApr 22, 2022
- win!Apr 22, 2022
- field of view improvementApr 18, 2022
- bug fixingApr 18, 2022
- more monstersApr 15, 2022
- equipment uiApr 15, 2022
- equipped itemsApr 13, 2022
- character creationApr 11, 2022
- procedurally generated namesApr 11, 2022
Leave a comment
Log in with itch.io to leave a comment.